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Project Setup

The following steps describe the needed project settings for using my asset scripts with default values.

Creating required layers

Navigate to Edit > Project Settings > Tags and Layers and add the following layers (preferably at the written position so that they are correctly to the provided prefabs):

  1. "Character" (layer 3)
  2. "Ground" (layer 6)
  3. "Climbable" (layer 7)

Creating the "Terrain" and "Player" tag

Navigate to Edit > Project Settings > Tags and Layers and add the following tags to the list:

  1. "Player": By default used by the ViewFrustum component to ignore any player object inside the view, e.g. for zooming in the camera or fading the object out.
  2. "Terrain": By default used by the LookUpBehavior component to trigger a camera look up when colliding with a tagged object.