Frequently asked questions¶
Why do I get so many errors?¶
The reason could be a wrong setup. Please set up everything according to the manual. Use the demo scene to verify that everything is set up correctly.
Can I use a gamepad with your asset?¶
Yes, this asset uses Unity's Input System – just rebind the RPGInputActions to your needs.
How can I use my own camera object and not the main camera?¶
Assign the camera game object you want to use to RPGCamera variable "Used Camera".
Why are objects between camera and pivot not faded out?¶
It is very likely that mentioned objects have
- no transparent shader assigned to their material
- a layer which is not in the "Checked Layers" of the ViewFrustum
- set up as a Fade Condition in the OcclusionHandler