Version History¶
v1.1¶
- Update to Unity 6000.0.58f2
- Bugfix: Materials without the maintained shader properties should no longer be processed
- Trigger colliders are now also correctly recognized by the view frustum
- Made relevant gamepad input bindings analog
v1.0.1¶
- Bugfix: Method "ResetView" now properly yaws on the shortest path to the target angle
- Bugfix: Default mouse zoom input should now behave the same in Unity 6 as in previous Unity versions
v1.0¶
- Release