Skip to content

Version History

v1.1

  • Update to Unity 6000.0.58f2
  • Bugfix: Materials without the maintained shader properties should no longer be processed
  • Trigger colliders are now also correctly recognized by the view frustum
  • Made relevant gamepad input bindings analog

v1.0.1

  • Bugfix: Method "ResetView" now properly yaws on the shortest path to the target angle
  • Bugfix: Default mouse zoom input should now behave the same in Unity 6 as in previous Unity versions

v1.0

  • Release